Age of Chaos
1490 CD
Over the next 20 years chaos ensues all over Kheldour as Her’ans nation splits and crumbles from within. A massive power vacuum begins to form and corrupt individuals all over the world vie for power.
Following orders from their God, the last remaining armies of the Her’an lay complete siege to all cities, towns, and villages. No form of civilization is left, in their wake.
After this last act of defiance by Her’an’s Army the Khofoi God, Morse Khaldan, curses any armies still loyal to the evil God. They cannot die and they are forever cursed to roam the land as demon servants to the God King but will never be aloud to set foot in Her’an’s realm, unable to die, and unable to live…
The Capital City of Gharsden is lost…
1550 CD
In the early years of the anarchy as the entire world suffers from lack of leadership, Humans begin to resort to cannibalism. The Race of man seems doomed to deteriorate into madness, as all hope seems to be lost.
Dwarves, Elves, and other demi-human races retreat to their domains and shelter themselves from the chaos of Man. Halflings, gnomes and dwarves are granted protection inside the borders of Elven wood if its needed.
Khofoi retreat northward to unknown lands, and Man is left to his own chaos
1600 CD
Total chaos finally engulfs everything and the entire world suffers. False prophets pop up all over the place claiming to be the real Her’an reborn.
1740 CD
People and families begin to form into clans, each clan fighting for power over others.
1880 CD
The Clan wars begin
Clans begin to unite all over Kheldour, those that untie begin to fight over territories. Wars between other smaller clans break out as well.
1946 CD
Stalkaster Herlite leader of the Dershlite Clan unites his people under one banner and begins a slow move torwards unity and peace. Stalkaster using force only when needed, spends the next 25 years attempting to rebuild. Dral Herlite son of Stalkaster Herlite moves south and relocates at the mouth of a river. This site later becomes the location of the City Of Mooryn
1955 CD
The Clan wars end with Stalkaster Herlite’s death and the signing of the Great Pact.
The Second Age of Kheldour
1965 CD
Clans that managed to unite themselves together begin to form the first civilized cities in over 400 years. Cities ban with towns and over the next 70 years united clans begin to form nations. Some cities claim independence, while others unite under one common flag. The race of man appears to be on an upswing, however Demi-human races still remain hidden in their own borders, fearful of mankind’s wrath.
1987 CD / 0 MCD
Dral Herlite becomes the founder of the Free City of Mooryn. He declares his city and it surrounding lands to be an independent nation. This also becomes the starting point of the Mooryn Calander Dating (MCD) system. Dral swears that all people within his city shall be free and have equal rights under his banner. Forming a ruling council and declaring himself the first Lord Mayor of Mooryn, Dral also announces he will open his borders freely to any and all demi- human races. The City of Mooryn becomes a beacon of hope for Mankind as they push forward into this new age.
2010 CD / 23 MCD
The last remaining descendents of The Knights of Freedom relocate to the city of Mooryn and begin to attempt to rebuild their Knighthood. Leader in this effort is a man named Lord Jules Tibane, his honor and generosity become legendary, as does his ability to command his troops.
2025 CD / 38 MCD
Mershites are seen on Khedlour for the first time, as the queen of Vengeance unleashes her deadly new race of powerful humans, her forces are met on many fronts, they are relentless, deadly and unforgiving. Lord Jules Tibane is killed in battle defending the city of Mooryn from an attack by Mershite Forces. Tibane is declared a hero and ascends to Sainthood, (Becoming known as Saint Jules).
2030 CD / 43 MCD
The Race of man unites under one banner, and in what becomes known as “The Final Battle of Delsford Hills” succeeds in pushing Mershite forces back to their homeland. It is said by many philosophers this was the greatest moment in Kheldourian history.
2035 CD / 48 MCD
A new age of Peace is usered in as the world begins to settle and war becomes a memory of times long past. This age of peace will last for the next 195 years. Mershites, although driven back have not been stopped. Following orders from their goddess, Mershites lock themselves off and are not heard from again for a long time.
Gap... (195 years)
2229 CD / 242 MCD
2230 CD / 243 MCD
Tensions begin to build with the 3 major nations of Kheldour all focusing hostilities on each other.
2231 CD / 244 MCD
Nimicstrand amasses troops and builds up its defenses. Assassins are captured in Delsford, although their true allegiance in never determined.
One of the Dukes of Gherlsdon dies. Blaming Delsford war breaks out between the two kingdoms. Nimicstrand is drawn into the battle when Delsford’s navy seeks port and their denied. Delsford attacks them, in defiance obliterating their docks all along the coast.
War breaks out all over Kheldour once more as Nations all over the continent invade each other.
2235 CD / 248 MCD
As Nation is pitted against Nation most of the smaller independent states are absorbed by one of the three major powers. The Free Cities, which have long prospered by trade along the Mooryn river, are drawn into conflict after conflict as battles are continually fought on their ground, sometimes even in their cities.
2236 CD / 249 MCD
Honoroch a Free City on the Mooryn River holds council with all other cities on the river, an alliance is formed and all the cities agree to a pact. The “United Alliance of Honoroch” is formed
War among the newly formed Four Major powers continues unhindered.
2238 CD / 251 MCD
Mershite forces deploy all along the coast of Delsford and Gherlsdon. The two nations now fight a common enemy. Despite this however they still cannot find any common ground all three forces continue to battle each other. The purpose behind the Mershites involvement is still unclear.
2241 CD / 254 MCD
Nimicstrand has been building its forces for the past 2 years and uses this opportunity to deploy its army against Delsford and Gherlsdon. However the navy ships carrying the armies are met by Honorch forces and a major battle ensues. Nimicstrands entire navy fleet of ships is lost along with all hands. Emperor Gavin is infuriated and threatens revenge on the United Alliance of Honoroch.
2242 CD / 255 MCD
Less than 9 months after loosing their navy, Nimicstrand deploys a secret weapon on the capital city of Honoroch. Home of the United Alliance, the weapon is a mystery, but the capital city lays in ruins and more than 75,000 people are dead. Including 7 of the 12 council members for the alliance. The United Alliance of Honoroch is crippled. Some wonder if surrender is imminent.
2243 CD / 256 MCD
Honoroch recovers, new officials are elected quickly and the Alliance Council relocates to a secret location, known only to them. Although the city is Gone the new council elects to keep the name in memory of those who died.
2248 CD / 261 MCD
Gherlsdon suffers major losses. In southern Gherlsdon a woman named Lady Reynolds takes up arms on her families farm. She along with four farm hands defeat a small squad of Mershites. Inspired by this Lady Reynolds forms a new organization dedicated to the protection of Gherlsdon Citizens at all costs, The Shadow Nights are formed.
2255 CD / 268 MCD
Burn Jilean of Nimicstrand, Clause Firnhold of Ghersldon, Dema Trianna of Delsford, Jackston Houch of The United Alliance, and Balafin Haldane of the city of Mooryn all share the same dream and begin to seek each other other out.
2257 CD / 270 MCD
Gherlsdon is on the brink of defeat when new hope seems to arrive and Delsford's forces pull off the front line and retreat into the mountains. The reason is never determined but Gherlsdon uses the opportunity to rearm itself.
2260 CD / 273 MCD
5 years after the vision Burn, Clause, Dema, Jackston, and Balafin all finally meet. In a vision they receive orders known only to them, and “The Black Clan” is formed. Their mission is known only to them.
2264 CD / 277 MCD
The Battle of Hernfeld Hills destroys almost all of Delsford and Nimicstrands forces, the loss of life in that battle is measure at close to 145,000 lives. This battle is marked as the largest loss of life in the entire war.
2269 CD / 282 MCD
Mershite Forces combine their efforts and attack all 4n ations at once. A group of adventures form in Mooryn and receive a vision from Saint Jules, they embark on their mission, leaving everything else behind.
2271 CD / 284 MCD
Adventures known as “The Red Seven” brave the wrath of the goddess of vengeance and infiltrate Mershite Island. They learn that the Mershites have been pulling the strings of war for the past 4 decades from key political positions from within each nation. Using this information the adventurers set out on a quest for peace, exposing these traitors and turning the tide of this long war.
It is also revealed that this powerful new race known as Mershites is what is left of the original Ioans, reformed by the Goddess of Vengence and given incredible power.
The war is considered officially over when a peace treaty is signed in the city of Mooryn, the Red Seven are present, and hailed as heros, a monument is erected inside the city of Mooryn in their honor (although only 5 of the original 7 ever actually survive to see the signing).
*** it should also be noted that Through out the enitire 40 years of war Mooryn never took sides
The New Age of Man
2273 CD / 286 MCD
Two years after the Pact of Mooryn (as it became known)a new new age enters Kheldour, only time will tell what will happen. Tensions are still high, empires still teeter on the brink of annihilation, and if this new found peace is ever to last Forgiveness must become a way of life…
Welcome to Kheldour…